Pretty good game! Some improvements you could make, though:
- The turrets often sit on top of the UI making it difficult to read
- The laser sound effects are sometimes a bit monotonous
- An explosion or something when an enemy dies would be nice
Other than that, it's a fun game and I had a good time with it! Good job, keep it up!
It's an alright Pong game, but the resolution is way larger than it needs to be. The shadows of the paddle and ball are kind of distracting as well. Otherwise, good job!
So what would be the next step?
One thing I need to do is add a scale component in the scene so that when it plays at different resolutions, everything in the game has their size changed. Question is, how can I account for viewport sizes at different screen resolutions?
And what about shadows? Should they be turned off completely, or just dimmed?
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